But the camera works just like in Sonic Unleashed/Gens(well, almost).
Also, the camera faces his face instead of going behind him?
But, I made the camera to face is drawangle and the drawangle for Modern Sonic when wall jumping always is behind him.
Can you send me a video or something like...
Hey.
I almost forgot that you have to modify Modern Sonic to manually drift, since I can't change that with my mod. Without that the character is just worse than everyone.
I'll still try to solve the issue.
Sorry for not advising before.
Angelo0290 updated Unleashed Camera and Physics with a new update entry:
Small Changes
Read the rest of this update entry...
1715288986
Hey, try this version.
Global patch:
- Added 'analogsens' command. Type "analogsens gens" to get the new sensitivity change or type "analogsens vanilla" to let the sensitivity like in the 1.0 release.
Oh, I see now.
It was intentional, but I'll try to add a command to revert to the original behavior.
1715146502
I never noticed this because when I was finishing the mod I only played with the D-Pad of my controller, and I fixed my controller today an it was very hard to stay moving fast on a...
An attempt to simulate the physics and normal camera behavior from Sonic Unleashed in SRB2.
This should work with everyone, but some characters may have some issues with this mod.
- Here your character will turn less and less the faster you move
- Also your character is heavier and now is more...
Angelo0290 submitted a new resource:
Unleashed Camera and Physics - Tries to imitate Sonic Unleashed camera and physics for everyone.
Read more about this resource...
Is possible but is pretty difficult to me. I'll try anyway.
Even I suffer a little when I play on my phone.
Also, what do you think about a quickstep that works like in Colors but activated when you press a button?
If I see interest in that I'll start working on it.
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