Recent content by Sryder

  1. Sryder

    What's with all these low effort characters that've been releasing?

    Nothing more needs saying than Whackjood's previous post: The main purpose of submissions is to make sure things work and are not plagiarised. If you think a mod can be improved, go to the thread and give constructive criticism (and absolutely not rude criticism). That's all there is to it.
  2. Sryder

    Mystic removal discussion - The good and the bad

    I'm not worried about the future of the game. If I'm not wrong, the dev team still contains people who are brilliant at visual and gameplay-related level design, sprite art, textures, and coding (and probably other areas I forgot to mention too). I also fully trust that they can come together to...
  3. Sryder

    [Open Assets] Intermission Lock - reduce synch fails caused by players joining during intermission

    Appears to work and has a good purpose currently while the bug you've mentioned exists. Anyone using this should be aware however that this will overwrite any setting you as the server host have for the allowjoin console variable, and will do so each time you enter the intermission and load a...
  4. Sryder

    [Graphics] Stand Alone Wipeout-style HUD (for SRB2Kart V1.2)

    From what I can see this is all working. Only slight difference people will notice is that there's no timer for items such as grow and rocket sneakers, but that seems to be part of the style anyway.
  5. Sryder

    How SRB2 approaches 2 Button gameplay

    I should note that other than the tutorial, GFZ1 at the very least hints to the usage of 2 shield abilities. Those being whirlwind placed right next to a trail of rings to a 1-up hinting at a double jump, and armaggedon placed right next to a whole bunch of robots that can't be interacted with...
  6. Sryder

    [Open Assets] PhantPack R

    Before anyone looks at this any further I think you should leave the file attachment out of the main post, it should end up in a section below it for people to download. A completely personal suggestion I have for Shulk that won't keep him out of releases is this for his gloat sfx...
  7. Sryder

    Sonic's Ability Discussion

    Regarding the homing attack and jump-thok, it feels like you're on the right path with how to think of them, but stop short before thinking about how the issues can possibly be resolved. With the homing attack, you don't necessarily have to have Sonic lose all horizontal momentum after hitting...
  8. Sryder

    Sonic's Ability Discussion

    1. Thok completely obliterates the idea from older sonic titles of needing to play well to get and keep high speed, by letting you instantly get faster than the character's top speed in any circumstance. In MP it's probably still completely busted but I haven't tried MP in v2.2 much. The...
  9. Sryder

    Boss Talk

    GFZ boss is as good as I could ever want it, now that the lasers don't turn towards you and the pinch phase is changed. THZ boss is the same as ever, I don't think it's awful to play though. DSZ boss is far better than it was previously and isn't awfully boring anymore at least, it does still...
  10. Sryder

    fickle's camera mod that she refuses to give a good name to

    I've gone ahead and moved this into the Mods subforum, as I believe that is the actual correct place for it.
  11. Sryder

    [Open Assets] Sunset Sakura Zone (Act 1)

    Everything appears to be working, I was able to beat the stage as Tails, Knuckles, Amy, and Fang, though some jumps are quite tight. Welcome to releases.
  12. Sryder

    [Open Assets] V_Speedbooster_resource-V2.1

    Seems good now. Is it intentional that the new boosters give you 10 points per usage?
  13. Sryder

    Why can only Sonic and Metal turn super?

    I disagree with shared emeralds being inherent for all save files on principle. I do enjoy the special stages for what they are, and they're a welcome pace break to the main game personally. Just getting rid of them on all later save files would be just unfortunate. This is a case where a...
  14. Sryder

    Why can only Sonic and Metal turn super?

    Well, the rest of the paragraphs introduce false information or new contradictions to solve the old ones, so there isn't really much more to talk about. The story paragraph is unimportant since IIRC it's already been stated that any kind of story/canon has no bearing, but even then just goes the...
  15. Sryder

    Why can only Sonic and Metal turn super?

    Not to mention getting 80 rings and very close to an extra life. Maybe even 80 rings towards being super for a long time. :O
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