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  1. Nex

    Can someone help me understand the math behind SRB2Kart's handling physics?

    I want to make a karting game in Godot as a personal project, and I want it to have good, responsive handling. SRB2Kart has very good handling, so I think it'd be a decent idea to replicate that, but I can't find any resources going over the physics, and I certainly can't read the source code...
  2. Nex

    i think the wiki bugged out

    this definitely is not supposed to happen was there some kind of HTML/CSS glitch? what happened? 1689445451 update: i reloaded the page and it went back to normal. i think it just loaded weird
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