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  1. CoatRack

    SRB2 Chaos Domain

    Actually, I believe the cam_dist and cam_height found in the last 2.1 build of Chaos Domain was a relic of part of a few scripts that would have lead to an unused Hidden Level that got cut before release. But in addition to that, it was an attempt to 'reset' the camera settings to default back...
  2. CoatRack

    Legacy Knockout

    Legacy Knockout Thanks to the efforts of Hiwin and Katmint, Knockout has been ported from 2.0, to 2.2! This port has attempted to stay true to the original, minus some changes due to changes to SRB2 in the time that has passed. But the movement is the same over all! Credits go to: Hiwin...
  3. CoatRack

    Legacy Knockout

    Legacy Knockout Thanks to the efforts of Hiwin and Katmint, Knockout has been ported from 2.0, to 2.2! This port has attempted to stay true to the original, minus some changes due to changes to SRB2 in the time that has passed. But the movement is the same over all! Credits go to: Hiwin...
  4. CoatRack

    General project screenshot/video thread

    Knockout The Eagle Hmmmm....
  5. CoatRack

    Kart Krew™'s exe mods

    I hope everyone's been hoarding up rings, to cover the cost for getting me to make Petroleum Refinery Kart has forced me to increase the gas prices for the fuel the karts use. Whoops.
  6. CoatRack

    [SUGOI 2] Sonic Uncovers Banning And Realizes Anime Spoilers Hurt Intricate Ideas

    Hrm... Let me see if I can SUGOI this time, perhaps?
  7. CoatRack

    Tripel's Terrifyingly Terrific Thread of Things

    For those of you wondering what this thing is based around, unless I am mistaken, it is 100% Orange Juice. That being said, having played that game on steam I am very curious on how this port will turn out. Looks fun so far, I just wonder how many characters there is, and how supportive of...
  8. CoatRack

    Sonic Mania

    I seriously hope they tone down on the saturation on the game, the colors really strained my eyes when watching the trailer. Comparing it to the footage of Sonic 1-3, I found it harder to keep track of where the backdrop was at and where the main level layout was at times. Sonic himself looks...
  9. CoatRack

    SRB2 Chaos Domain - Version 2.3.1 [scr_ChaosDomain-Version2.3.1.wad]

    Small Update. Small update time! I have done a small hotfix to the Egg Hopper, he now hops away after you hit him, making chain hits harder to pull off as show in the above gif. I also fixed an issue where Flame Breath would not drop the large napalm bomb in phase two, confound my typos!
  10. CoatRack

    SRB2 Chaos Domain - Version 2.3.1 [scr_ChaosDomain-Version2.3.1.wad]

    BURNING HATE UPDATE IS LIVE! A new update has been released fixing the various bugs reported here, and in netgames I've played with folks. But there is more than that to this update! In the depths of Stronghold Forest, Flame Breath has growing even more enraged at his performance at kill...
  11. CoatRack

    SRB2 Chaos Domain - Version 2.3.1 [scr_ChaosDomain-Version2.3.1.wad]

    That there, is an unused hidden room that once had a ton of 1ups in it. Back when I entered that level to the OLDC the hallway leading to it had to be opened some way, that or I had it set to being nonsolid. That being said, the only way to reach it now is by opening the wad in DB and starting...
  12. CoatRack

    Lat' does bullshit~

    The question is, does the star post fill you with DETERMINATION? I can't wait to see what you have planned for the other badniks, the crawla's are really cool looking so far. Keep up the good work!
  13. CoatRack

    SRB2 Chaos Domain - Version 2.3.1 [scr_ChaosDomain-Version2.3.1.wad]

    Hinote and KO.T.E are hidden in every level (save boss levels), they were originally going to play the role in sending the player into special stages. But I pushed them to just being cameos after never getting around to making the special stages. Donkey Kracken is also hidden in one of the...
  14. CoatRack

    SRB2 Chaos Domain - Version 2.3.1 [scr_ChaosDomain-Version2.3.1.wad]

    Current issues reported will be addressed in an upcoming patch, holding off til Monday to ensure there are no other issues that I missed when going through fixing these ones!
  15. CoatRack

    How long have you stuck around these forums?

    I joined 1-28-2008, so I'm not the oldest member around here by a long shot, but I've been here for a fair bit of time. Although, I have played SRB2 since version 1.08. meaning I have technically been around since 2005, just not here on the MB.
  16. CoatRack

    SRB2 Chaos Domain - Version 2.3.1 [scr_ChaosDomain-Version2.3.1.wad]

    Pay close attention to the pictures on the wall, one is not the same as the others.
  17. CoatRack

    Genocide Pack - mt_GenocidePack - MADE IN THE STYLE OF THE 8 AND 16 BIT CLASSICS!

    I just tested this out, and the level pack works fine in 2.1.15. Are you sure you are heading to the end of SRB2 stages? The first map is MAPMD, the map right after Meadow Match.
  18. CoatRack

    SRB2 Chaos Domain - Version 2.3.1 [scr_ChaosDomain-Version2.3.1.wad]

    Well, it's about time ain't it? Welcome back to... SRB2 Chaos DomainVersion 2.3 STORY: FEATURES: Two full 3 act zones with custom bosses, and two 2 act zones! Secrets hidden in the levels for extra re-play value! Custom graphics for custom enemies! Custom scenery Items! AND MORE! A...
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