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  1. KirbyDL

    Multiplayer bots cause desyncs with extra lives

    If a extra live is obtained in multiplayer while a bot is in the game, the client assumes an additional extra live is supposed to be given, causing the live count/ ring count to desync from the server. This was tested with Foxbot, RailAI, and addbot, all resulting in the bug.
  2. KirbyDL

    Clock Town

    KirbyDL submitted a new resource: Clock Town - Clock Town from Majora's Mask Read more about this resource...
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