i really like her personally, i may even be getting a plush for her on my birthday but im noo 100% sure about that lmao.
anyway i really like her design and her character, its interesting to read about and her backstory is also one that has me interested in it.
I have tried to make a conveyorbelt fof but it only scrolls the tagged sectors floor/ceiling and not the fof' ceiling/floor, i tried tagging to the control sector aswell but that didnt do anything
does it have a fix or is it not possible?
Hey, so when i try to make a FOF stretch out endlessly with the horizon effect (like in dsz) it wont work, atleast not in opengl, in software it does work normally however.
how can i fix this?
i have the polyobject fully set up, but when it moves it randomly stretches the sides, wich i dont want. how do i make it a platform? like as in GFZ2 on the upper path for sonic.
(by the way flag repeat midtexture is not checked, only flag double sided)
1713698039
nevermind, i have found out...
I am making a level pack and in one of the levels it has waterfalls, since i want fancy sloped waterfalls i use sloped fof's but when i add a color map it adds a giant noticable part of the color map under the sector, wich looks ugly. is there a way to fix this? or do i have to remove the colormap?
Hey, so i am making a map pack for srb2 and in it is a underwater level, i want to add the mines from DSZ but when i put them in the map they stay up too high in the air
how can i fix this? the mine's height is 0 by the way.
Okay, so I have tried this but when I try and open it in ultimate zone builder it gives me this message. My slade files for the map I have also attached so that you can see that I did add the MAINCFG but that for some reason it doesnt work, I also have it as view as text.
If there is anything...
Hey so i am making a map and i have a texture at a certain point in the map that for some reason does not load, i have put side by side screenshots to show that there IS a texture there, but for some reason it doesnt show it, does anybody know why?
probably linedef 403, it makes the sectors floor move to make it rise at certain speeds is done by making the linedef longer (faster) or shorter (slower), kind of like as what endlesssonic said but then for the floor
Hey, so i am currently developing a map pack (atleast i am trying to) and i would like to add buttons, but it wouldnt look to well if the player walks over it and it doesnt move, how do you make it move down? im pretty new to zone builder so any nod into the right direction is appreaciated (for...
from what i know there are 2 different ways, first is via changing srb2's music to do this openslade or a doom editor and import your music file lets just use gfz1's music for this, you will have to name the WAD and music file O_GFZ1, save it, load it with your map and it should replace the...
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