Takis the Fox! (Dynamite Demo!)

[Open Assets] Takis the Fox! (Dynamite Demo!) dynamite-4-2-24

This content may be freely modified and/or maintained by anyone.
luigi budd updated Takis the Fox! (Dynamite Demo!) with a new update entry:

Final Demo 1.1

LOTS of new stuff has been worked on and tested in my discord server, and I held a poll to post this version here. There's been 20+ commits so I can list all the changes, but I will list the most important ones
  • New sprites! (walking, dive, maybe some more idk lol)
  • Placeholder rolling sprites for clutch (for models)
  • Netcode refactor, shouldn't cause any more resynchs now
  • New hud stuff
  • Togglable SP/Record Attack Happy Hour
  • Pit bounces have now been replaced with...

Read the rest of this update entry...
 
Since it's no longer April fools I'm pretty sure I'm not gonna get fooled if I download this new update with
New sprites! (walking, dive, maybe some more idk lol)
Placeholder rolling sprites for clutch (for models)
Netcode refactor, shouldn't cause any more resynchs now
New hud stuff
Togglable SP/Record Attack Happy Hour
Pit bounces have now been replaced with
 
Since it's no longer April fools I'm pretty sure I'm not gonna get fooled if I download this new update with
New sprites! (walking, dive, maybe some more idk lol)
Placeholder rolling sprites for clutch (for models)
Netcode refactor, shouldn't cause any more resynchs now
New hud stuff
Togglable SP/Record Attack Happy Hour
Pit bounces have now been replaced with
I perfectly agree with you
 
You can take the hidden walkway in erz2 to reach the end. As for the impossible modded levels, you can use the leave command to progress.
Post automatically merged:

For any impossible levels, please post their name and the level pack they're from so I can disable happy hour in them
Shoal Coast (Cyberdime)
 

Who is viewing this thread (Total: 1, Members: 0, Guests: 1)

Back
Top