- Sonic now spawns with most of his thok speed charged rather then none
- can now hold jump during piko spin to gain more height
- tail swipe has more end lag while in the air
- tail swipe projectile hitbox height slightly reduced
- fixed some bugs regarding analog mode
- increased explosive punch's thrust a little bit
- Armageddon shield ability now has invulnerability frames during the charge time
- parrying a player during Armageddon shield's ability charge removes the shield
- Armageddon shield ability now auto triggers should the player take a hit,
the charge time becomes longer if triggered this way
- using battle abilitys with the flag/diamond adds an extra 2 seconds of cool down rather then 1
- fixes to dashmode bugs (thanks to JoJo once again)