GM_Construct

[Open Assets] GM_Construct 1.1

While having a small burnout on another project I'm working on, I decided to revive this small port and add a few things.
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I gave a small upgrade to this garage looking place, and made one of the skyscrapers enterable and added this hallway that merges the rooms toghether. Perfect place for a small living space.
srb20044.gif

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And I added an actual skybox, but I feel like it kinda ruins the vibe of this map.
srb20047.gif

Maybe because the area feels more open than it is... it just feels wrong.
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And there's a tiny tiny chance I got a bit distracted while making this update, just a bit...
srb20085.png

This image is pure chaos.
For some reason, the skynum levelheader was missing, and it deafulted to GFZ 1 skybox instead, now it's skybox 100 as it was intented to be. Also added thok barriers so the sky won't make create glitches for software rendering users.
  • Cool!
Reactions: Bluetorch
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