Lord Bowser, King of the Koopas

Lord Bowser, King of the Koopas 1.1

It's incredibly well made! But it could have a model for special stage...
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Honestly, Really good, maybe, in the special stages, make Bowser (who is currently just super sonic) Kamek, flying on his broom, or Bowser in the Koopa Clown Car.
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SHOW TIME...... (This mod is honestly really good, this is exactly how bowser would play in a 3D game)
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the spinning shell ability made this mod better not gonna lie,and the punch,it's amazingly overpowered
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It's actually very balanced and i could use it to beat sunset.
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Great job ,he's very cool
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Good but needs work. (See my comment in Discussion) I really feel Bowser has the potential to be more
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I transformed into Sonic when I entered a NiGHTS special stage.

Also, it'd be nice if you could toggle the voice clips off; they're nice to have, but as ash mentioned, they get old fast.

The most I can give it is a 3/5 until you make NiGHTS sprites for Bowser, or at least provide a fitting in-mod explanation for Sonic getting the Chaos Emeralds for him.

I like the mod overall, and plan to have him on many of the servers that I host after the punching after getting hit bug mentioned in the discussion thread gets fixed.
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a fun imagining of Bowser in SRB2, though a couple of things felt a bit weird for me:

his max runspeed is suuuper fast. bows is this large, typically heavyweight class character. running normally with him almost feels like you're gliding. i can understand why he might need to be this fast (to compete with other characters' ability to traverse the map, maybe?), but it takes away a lot of the oomf for me, personally.

also, though this may have required some extra lua to smooth over, the voice clips for jump and special abilities get repetitive fast. im not sure if there's sfx cycling or alternating clips that could have been used (at least for jump), but it could be worth looking into for later.

overall, very good. it's surprising how well these sprites fit in the game, lol
Frostiikin
Frostiikin
Funnily enough, he is actually quite a bit slower then the vanilla cast, nearly 10*frac slower actually. Guess I just didn't quite hit the mark there though.
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Awesome! Welcome to releases!
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