Q: Move the auto ring up a little bit.
A: All icons in the Rings are the same pixel size and in the same place, it's just the way the Auto icon is shaped is what makes it look too low.
I just think the bright shading on the blue one needs to be slightly darker, other than that it's sexy. :3
I just think the bright shading on the blue one needs to be slightly darker, other than that it's sexy. :3
And yes, this was the only level that I could find that has the longest text in the title card, I mean... the text is small after all.
- The cross on the left of the number of lives is too glued to the character's head.
I once had a clock icon for the time but scrapped it, however... I may add the SCORE Icon back and move the score to the upper right corner of the screen, however... Item icons will block it in first person view.- There are no graphics in the menu Score / Time / Rings (No pictures) ? He looks a bit poor, as menu. There are only white and gray colors.
EDIT : Ah, actually there is the image of the ring. But I think we should add a little something left to the score ...
Hmm... I think you should make it look like a true token. Make a constant color-changing coin with an emerald in the center.
Thing 51
MAPTHINGNUM = -1
SPAWNSTATE = 0
SPAWNHEALTH = 1000
SEESTATE = 0
SEESOUND = 0
REACTIONTIME = 8
ATTACKSOUND = 0
PAINSTATE = 0
PAINCHANCE = 0
PAINSOUND = 0
MELEESTATE = 0
MISSILESTATE = 0
DEATHSTATE = 0
DEATHSOUND = 0
XDEATHSTATE = 0
SPEED = 8
RADIUS = 524288
HEIGHT = 1048576
MASS = 100
DAMAGE = 0
ACTIVESOUND = 0
RAISESTATE = 0
FLAGS = 513
FRAME 526
SPRITENUMBER = 44
SPRITESUBNUMBER = 32774
DURATION = 2
NEXT = 527
ACTION None
VAR1 = 0
VAR2 = 0
FRAME 527
SPRITENUMBER = 45
SPRITESUBNUMBER = 32768
DURATION = 2
NEXT = 520
ACTION None
VAR1 = 0
VAR2 = 0