Yeah, managed a workaround for now by enabling mouse camera movement and then using a joy2key program (antimicrox) to bind the triggers to mouse left/right. Works as expected this way.
Thanks, checked in that menu just now, found that the triggers do not register there (for 'look left/right' actions) in any other menu besides the gamepad menu (where it's detected as 'y rudder' and results in drifting camera). Also messed with all the deadzone options and camera options to no...
Hello,
Using a standard xbox controller on Windows (on SRB2 v2.2.13), is it possible to bind the camera left/right action to the triggers similar to Sonic Heroes? I can bind to the right analog just fine by setting it to 'Z Axis' in gamepad settings, but haven't found a way to do this for the...
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