assets

  1. glaber

    [Open Assets] Resource: Badnik Pack 1 Version 2.2.2

    In the past, if you wanted a badnik that wasn't just one of the base game badniks, you had to make it yourself or pull it from a mod marked as reusable. But now I present the FIRST (to my knowledge) reusable Badnik pack for SRB2! Found in this pack are the following: Changelog:
  2. Xelork

    [Open Assets] Simple Key System

    Welcome! A friend of mine asked me if i could code some sort of key that can open doors on maps, and then, with help of the #scripting at the SRB2 Discord Server, this is now real and also re-usable for everyone! Very simple to use, you just need to set an activating sector with a tag that...
  3. TehRealSalt

    [Open Assets] Game Gear Capsule

    Sick of setting up those really annoying FOF Egg Capsules? No more! This is a custom, thing-based capsule that retains all of the same functionality. Instead of setting up a whole bunch of extra FOFs, just place a single object down and it'll work. This object uses thing type 510. Checking...
  4. TehRealSalt

    [Open Assets] Animation Debugger

    Simple script I made since I needed to test specific animations while working on a character WAD. I figure this may come in handy useful for other people as well, for character WADs & 3D modelling. Use the command "animationdebug <sprite2> <animation speed> <frame> <super> <tail roll> <color>"...
  5. Tatsuru

    [Open Assets] Slot Machine

    Changelog: The slot machine you know from Sonic 2's Casino Night Zone and the Sonic & Knuckles bonus stage for your mapping asset needs. Just place the lumps contained in this file in your WAD/PK3 and you'll have Thing 4000 - Slot Machine Gather Point ready to use in Zone Builder. Payouts:
  6. Timeos' Treasurebox

    [Open Assets] Plugin skills: Flame Aura and Will-O-Wisp

    This was originally intended to be used as a custom character skill, but got dropped during development. I did not want it to disappear, so I added a framework for easy attachment to any character. These are intended to be used by those who wish to equip a character with an original skill, but...
  7. glaber

    [Open Assets] V_Speedbooster_resource-V2.1

    Ported from 2.1 to 2.2, these boosters just needed a pallet conversion. "But don't we have thing based speed pads now?" Yes we do, but they're weak in comparison. Just take a look! So while we have the Speed pads in the base game, these custom assets provide that much more speed being...
  8. SSG3

    [Open Assets] Custom Monitors - Now with Gold variants!

    Don't worry about the error if adding Custom Monitors before adding Roll the Dice Deluxe, as nothing will change in the mods themselves. The only thing that is different is the lack of a new roll... 2.2 Port of my Custom Monitors wad. If you're looking for the release for 2.1's Custom Monitors...
  9. Eldog

    [Open Assets] Community Resources

    A set of textures, flats, and more– for the community, by the community. Featuring: Interested in Contributing? Changelog: Supporters / Co-Authors: AirFox barkley Chaobrother Chengi Dakras FabulousNinji Fayt_XIII IvoYaridovich MK.exe Plom510 RoyKirbs SoupBowler Superjustinbros...
  10. Chengi

    [Open Assets] General-Purpose Kart Assets (Boost Rings, Modular Ramps, Dimps Boosters)

    "No lua required!" (All assets included here are self-made, and free-to-use. Credit isn't necessary, but is greatly-appreciated.) Boost Rings Inspired by the boost rings in DKR and Sonic & All Stars Racing Transformed, these serve as an alternative for boost pads without needing to use...
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