Behold! My first SRB2Kart track!
This is a Mario Kart 8 style reimagining of SMK's Ghost Valley 1, and I'm pretty proud of how it turned out!
Still on the agenda is probably adding more decoration, and maybe finally getting the shortcut at the end to a state I'm slightly more satisfied with...
From Mario Kart: Double Dash!!, it's the Nintendo Gamecube battle map! (Map number MAPZY)
Features:
- Experience the wonders of driving on a Gamecube... in space!
- Fully functioning Gamecube carrying handle that is impossible to see from within the battle arena!
- Stare intensely into the...
SFA Simple Map 1 (MAPU0) is an SRB2Kart Battle map port of the Star Fox Assault multiplayer level of the same name.
The building scale is mostly accurate to the game; the map border has been brought way closer to accommodate for the general size of a Battle map.
Let's a go! It's Mario time
A pretty simple course, based on Super Mario Bros theme levels (Except water because i thought the course was already getting long enough)
I used a blue map based on the one of MK8
I hope you enoy it
It was a long while going but I finished this map and hoping it meets everything for submission. This track is a sprint map from start to finish with sand to slow down players at points and leaps over sand pits. I found it fun and had afew people test it out and they seemed to like it as well...
These downloads use the following map IDs: MAPSR, MAPSS.
Hello! This is my first custom track.
The map is based on the Hakurei Shrine of the Touhou Project, with nods to the series thrown in.
Additionally, we have the following HELL track:
Hellkurei Shrine. Hellkurei Shrine (MAPSS) consists...
Pipe Plaza from Mario Kart: Double Dash!! warps to SRB2Kart!
You can now duke it out in this unique map with 4 pipes that warp you to any other pipe. It's not really random, though, so you'll get to know which pipe leads where.
This track is mostly based on the version present in Mario Kart...
It's Rocket Arena from Roblox: now in SRB2Kart!
This map was actually made for a DOOM WAD, Jurassic Joel. With the permission (and some help) of the author, DeadForHeaven, I ported it from GZDoom (!) to SRB2Kart.
I really went out of my way to port a map from another DOOM game just to not...
It's the Advanced track from Daytona USA - Dinosaur Canyon!
Many thanks to everyone on the Discord server for helping with the track creation.
Changelog:
Hello, this is my second public wad!
It's a battle map inspired in Knothole Base from SRB1.
I gotta say, the map is pretty small and there's still some errors. So if you find any bugs in the map be sure to write a comment and I'll try to fix it.
With aesthetics inspired heavily by Wacky Workbench Past and a certain anime series comes Angel Arrow. I originally wasn't intending on releasing this until I finished certain aesthetics but said aesthetics will likely take awhile due to multiple reasons, mostly due to my interest in working on...
Battle it out on Humquat Farms!
Meet famous characters such as Rover Dangerfield, Flipstones Fido and Kombo Mountain. Actually...maybe they're not that famous.
Map includes Battle Plus modes except Ringrunners.
Farmer Humquat drawn by: The Lazer Sofa
Changelog:
Song used:Monkey Blue...
HI Guys, A Race track from Sonic's Gameworld?. how cool is that?
took a whole time to make it. but now ready for download.
used the track from greenhill zone.
(A bit of a first in terms of the theme), I introduce to you my fourth, and my first ever SRB2Kart sprint map, Kart Airlines! Get to the airport as fast as you can if you want to be the first to board a flight to worldwide Kart courses!
CREDITS:
DirkTheHusky
Blitz-T
Super Chris
For helping me...
Hey look! It's that map from Sonic the Hedgehog 2! Yeah, the one with the countless spikes and traps and stuff... Well I was bored and I tried to make a kart map with the same style.
Enjoy!
Version 1.1
New PK3 support.
Supporters / Co-Authors:
PixelGamer64
Rapidgame7
SteelT
Green Greens from Kirby's Dream Land is now available as a track
First and foremost, thanks to Tripel once again for helping me with this one, he got the textures to the right colors and helping me implement the map's palette.
When I was making this track, I made it intending for it to be...
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