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because of the dab......not much you can really do ( besides change the key maping)
Actually, I'm pretty sure it's because the LookForPOI function is running its code for every MT_NIGHTSPARKLE produced by the nearby grenade rings and explosion rings
Adding "or obj.type == MT_NIGHTSPARKLE" before the first return of that function helps a lot with it.
 
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Man left us hanging on the 1.1 patch...
When are you gonna release another patch or update?
(Waitin' for forever on blueshoestails & xmomentum support)
 
Does anybody know how to turn tricks off? It's screwing with another Lua I use (yes i went in the chrispy menu and set it to "off" and still failed)
 
I don't know if anyone else is getting this, but recently, when I try to play srb2, with this addon loaded (even by itself!), I always encounter an error, such as "Z_checkheap [number]: block [number] doesn't have linkback from allocated memory"
Sometimes if I play in software mode, I can play a level, but as soon as I try to exit it, such as by selecting "return to title screen", it then gets the error.
 
Man left us hanging on the 1.1 patch...
When are you gonna release another patch or update?
(Waitin' for forever on blueshoestails & xmomentum support)
true bro, we might be here forever waiting for this (unless he's working on it right now)
 
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