RocketJSquirrel
Member
Gorgeousit's fun to jump on this springboard
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the map will be large, it will include 2 chapters
Gorgeousit's fun to jump on this springboard
View attachment 71233
Post automatically merged:
the map will be large, it will include 2 chapters
The Skybox does not have a final style, I want to rework it, if it turns out badly, I will choose another one.They're all nice, but the original light blue one looks the best to me followed by the second image in this post with the white clouds. The first is too dark and grim, the third is too cartoonie and doesn't mesh with the rest of the artstyle, and the 4th is a bit too round. I think the redrawn skybox is a huge downgrade to the original too, but might just come down to preference in artstyles.
Isn't that Emerald Hill in the background?it's fun to jump on this springboard
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the map will be large, it will include 2 chapters
After a good look,thats actually just Green Hill,and not Emerald Hill.It may look like it,but its not that zone.Isn't that Emerald Hill in the background?
Since when was South Island so close to WestSide Island?
If you look properly, you'll a large patch of yellow flowers, which are very prominent in Emerald Hill's Background, and the texture of the dirt is blocky but definitely not a checker pattern. Also i had the unedited image of that as my wallpaper for some time.After a good look,thats actually just Green Hill,and not Emerald Hill.It may look like it,but its not that zone.
Oh wow, looks really nice!battle toads 3d remake.
I thought maybe someone is interested in what I do in my free time, it all took a couple of days.
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Ok that is freaking sick...After playing Sonic robo blast 2, I got the idea to transfer the classic cards from the first and second sonic. This map is my idea of how I expected to see the continuation of the classics. In Sonic robo blast 2, I lacked loops and now the work began to boil, I took up the work of the first and second acts of the green hill, as well as parallel work is underway on the marble zone, also sketches of these maps you could see in the assets. There will be several interesting ideas in the maps, such as bridges made of logs, serpentine tunnels, steep jumps, etc. I also invite you to help with editing the landscape.
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If anyone has any ideas to improve the map, write.
Is this project close to finishing?
And I haven't made a ship yetIs this project close to finishing?
Holy moly that looks magnificentit's fun to jump on this springboard
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the map will be large, it will include 2 chapters
thank you for the kind word :)Well hey,I believe in you.Youre trying your best,so if you feel like you need to push yourself more,or you need some rest,we wont hate you for it,its ok,but I think you can do it,you hust need a little bit of help :)
Holy moly that looks magnificent
I compared different styles, including classic ones, I had the idea to make a patch that changes the design to classic for an amateur, but I will try to stick to the golden mean. As for physics, the choice is between high jumps and running on ceilings, I don't want to choose, I'll try to come up with somethingI don’t mind if it’s not but how reminiscent will the levels be off the original level layouts of GHZ and MZ but 3d?