Vanilla SRB2 models are not compatible with this mod due to differences in how Kart handles player sprites. You would need to have a model made specifically for this mod. Unforunately, I cannot direct you to any as none exist as of now.So, for an experiment, I tried porting sonic's 3d model from srb2 into kart, and I got this result of sonic looking mostly normal, but his running, jumping, and spindashing animations would have 1-2 frames of animation pulled from the wrong spot (Sonic's falling pose can be seen in his spin dash)
, would you know what could be causing this to happen. I think it has something to do with the number of frames per cycle. (ps I was using an older version of your mod, version 1.4
While that is true, i found the cause for most of the glitchiness, as when i was having issues i was using moe mansion at 60fps, and swapping back to the original 35fps fixed it (mostly) and that the models for metal and regular sonic work pretty well. Thank you for the explaination, though.Vanilla SRB2 models are not compatible with this mod due to differences in how Kart handles player sprites. You would need to have a model made specifically for this mod. Unforunately, I cannot direct you to any as none exist as of now.
Imagine physics of 2.2 in kart ¬_¬
sonic in a kart, but made to work in vanilla srb2The looks or actually sonic in a kart?
So, for an experiment, I tried porting sonic's 3d model from srb2 into kart, and I got this result of sonic looking mostly normal, but his running, jumping, and spindashing animations would have 1-2 frames of animation pulled from the wrong spot (Sonic's falling pose can be seen in his spin dash)
, would you know what could be causing this to happen. I think it has something to do with the number of frames per cycle. (ps I was using an older version of your mod, version 1.4
actually, i think the old 2.1 md2s could work.Vanilla SRB2 models are not compatible with this mod due to differences in how Kart handles player sprites. You would need to have a model made specifically for this mod. Unforunately, I cannot direct you to any as none exist as of now.
no. I'm trying to make some preexisting models work, but i have no idea how to use blender and maverick model 3d doesn't work on mac due to the aspect ratio.are there any models?
Hell YEEEEEAAAH!!! This is getting RING RACERS UPDATE!You can only use the Lightning Shield's double jump currently, but expect compatibility in the future with SRB2Kart v2's new shields!
yes.will this be in ring racers?