That's because the way the map was saved by SRB2DB isn't supported by Zone Builder. So not a ZB bug.
So... It looks like the 2 maps will have to be remade in Zone Builder not Doom Builder.
That's because the way the map was saved by SRB2DB isn't supported by Zone Builder. So not a ZB bug.
Um, no. The reason it crashes is because the WAD contains two lumps with the name "LUA_ITEM". Now obviously it's not a good idea to have two Lua lumps with the same name in your WAD, but ZB still shouldn't be crashing when this happens. I'll fix this for the next release. If you want to open sc_heroesv3.wad in the meantime, make yourself a copy of the file and delete one of the LUA_ITEM lumps.
I doubt it's a problem to do with saves anyway. I got Duon to check if the freeze happens in OpenGL ...and apparently it doesn't happen there? So he says anyway. That should be a start for our resident coders to figure out the problem at least. =V