segabest1991
Member
ok, that really better, but i just thought that an casual player doesn't have why to play multiplayer mode and this could be good? but really do it be possible in single player is a good idea too.
Doing it in Single Player will not fix anything. A Causual Player in this game is definetly going to play Multiplayer to speed through zones, help each other and hang around, not to collect things that have no context as to why do we need them.ok, that really better, but i just thought that an casual player doesn't have why to play multiplayer mode and this could be good? but really do it be possible in single player is a good idea too.
Maybe it could be based off that one thing they do in the Mania intro and Mania Adventures? The thing where Tails spins Sonic around real fast and throws him into his spin stateWe didn't know that Trip was a sungazer lizard by that point. That's a well(ish)-known fact now.
I do feel like it would be cool to get a different ability with them selected. Maybe some kind of thing when pressing spin while his little speech bubble is up?
Yes, because they'd have to remake the game ALL OVER AGAIN. And mighty and Ray are also mods, so there's no reason to add them.Is it a bad idea to remake the game in a different game engine?
- Amy as a starting character
- Mighty and Ray as unlockable characters
- Trip as the tutorial guide and unlockable character
- 4-Player Split-Screen
- Enabling and disabling addons without restarting
- Display controller buttons for menus
Amy's designed to be a more advanced character for veterans who know what they're doing. I think it's fine that she's unlockable. If you feel differently however, they recently changed their stance on modding regarding how save data is treated, so if you want a locked character to be unlocked from the start you're more than free to make a mod for it.Amy as a starting character
Mighty and Ray as unlockable characters
They already confirmed they're not adding in more characters than we already have. If you want to play as other characters, mod them in.Trip as the tutorial guide and unlockable character
This was true in previous versions. It was changed for a reasonI think Tails and Knuckles should be a bit slower than Sonic, while Sonic and Metal Sonic are REALLY fast (even without the thok).
It didn't match the level design didn't it?This was true in previous versions. It was changed for a reason
WDYM?3D Terrain?
realistic terrain, like SFWDYM?
Frontiers?realistic terrain, like SF
oohFrontiers?
I don't think this would be doable within the Doom engine. We don't use 3D models for levels, we use 2D data that the game interpolates to look 3D.
Even if we did have realistic terrain, it would probably crash the game since this game wasn't made for realistic terrain.Frontiers?
I don't think this would be doable within the Doom engine. We don't use 3D models for levels, we use 2D data that the game interpolates to look 3D.
wait.... what about quicksand? is that already a feature?Even if we did have realistic terrain, it would probably crash the game since this game wasn't made for realistic terrain.
Yes.wait.... what about quicksand? is that already a feature?
Also yes, frontiersFrontiers?
I don't think this would be doable within the Doom engine. We don't use 3D models for levels, we use 2D data that the game interpolates to look 3D.
nvm then, attacking vines?
...Why something so specific? That can pretty easily be made into a custom object.nvm then, attacking vines?