Quimegamer
Member
btw does anyone know a tutorial for the new version of sms??? i am strugling to do a wall jump k
...because if I go and update this many releases in one night, I may as well do them all and include SMS too.
This one is mostly more revamped code for performance gains. For one, it seperates Battlemod code from the rest of the code until it becomes relevant. (Not that SMS' battlemod code is up to date anyway. I'm not even sure if Battlemod SMS works atm)
Feature-wise, this should fix the Ringslinger issues people have had with HMS and SMS' haymaker, and also fixes some bugs...
AWDQWFWAEGF WAIt a minute!...Golden Shine updated Super Mystic Sonic [SMSreborn v3-1: Polished to a Shine!] with a new update entry:
v3-2: The cherry on top!
Read the rest of this update entry...
Adventure sonic got updated now sms naw can someone please explain to me what is going on here!?!Golden Shine updated Super Mystic Sonic [SMSreborn v3-1: Polished to a Shine!] with a new update entry:
v3-2: The cherry on top!
Read the rest of this update entry...
He's just doing updates at the same time (kinda).Adventure sonic got updated now sms naw can someone please explain to me what is going on here!?!
its a support update, now sms CAN fucking kill faccioloAWDQWFWAEGF WAIt a minute!...
Did you just casually killed Facciolo? How come i could not as HMS, because he literally pulls up an uno reverse card on you.
How the fuc-..
OH YEAH BOI! Now take that you damn Handsome Grandpa! I can FINALLY blast the fuck outta him with a Nova Blast, without the fear of being literally uno reversedits a support update, now sms CAN fucking kill facciolo
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so uh, haymaker destroys facciolo in a still broken but also still "working" way
The lightspeed attack was removed come v3.0, it probably won't be back for a long while.I absolutely love this character, been using him for the past few days, and even though I still have a lot to learn, I still like to think I'm atleast decent with him lol.
But, however, there is one thing...is there a special requirement for the Lightspeed Attack? Or has it been removed? I keep trying to use it, charging up the spinattack to the max to get the aiming trail while being atleast near a large group of enemies, and yet I don't get the prompt, and I'm unable to use it.
Dude, stop promoting stuff on other threads please. It's disrespectful. And your already showing your probably underage.
It does.speedy hedg it does not matter
People can literally put in "X-Sonic" in the search bar and get to the page.speedy hedg it does not matter!!
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so theres a quicker way to get to the page
Maybe because X Sonic is my closest-to-release next mod? (With Sonic's sprites being Blue Blur's part!)Why are you posting this??
If it's been a long time, definitely give it another shot. In v3.0+ SMS' skill floor got significantly lowered to where I dare say he's easier to pick up than the pre-SRB2 2.0 releases. Skill ceiling remains near-infinite as always, naturally. As it should be, it's what keeps him fun!I think I need to play as SMS. Haven't played this guy in a long time. Will try him later.
Huh didn't know about that Also blur did say he was waiting for bug fixes from you?? And I'm also sorry if I'm getting off topicMaybe because X Sonic is my closest-to-release next mod? (With Sonic's sprites being Blue Blur's part!)
SMS is inspired by Sonic X, tbf! (Everything Sonic related from Adventure 1 up to Unleashed, really) The Ring Burst and his running pose come to mind, but SMS' core concept is "what if Sonic played how he looks in his animated cutscenes?" There's not a single show where Sonic and his abilities are more awesomely and accurately presented than in Sonic X!
I guess SMS is the closest thing we'll get of a X Sonic demo.Maybe because X Sonic is my closest-to-release next mod? (With Sonic's sprites being Blue Blur's part!)
SMS is inspired by Sonic X, tbf! (Everything Sonic related from Adventure 1 up to Unleashed, really) The Ring Burst and his running pose come to mind, but SMS' core concept is "what if Sonic played how he looks in his animated cutscenes?" There's not a single show where Sonic and his abilities are more awesomely and accurately presented than in Sonic X!
If it's been a long time, definitely give it another shot. In v3.0+ SMS' skill floor got significantly lowered to where I dare say he's easier to pick up than the pre-SRB2 2.0 releases. Skill ceiling remains near-infinite as always, naturally. As it should be, it's what keeps him fun!
/end of shameless advertising
...anyone find any issues or errors, btw? SMS v3.2 had a big internal code overhaul, yet the only bug I have listed rn is Fang's capsule occasionally glitching if you instakill him. I was expecting alot more.