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Super Mario 64 map pack

What do you think of the maps so far?

  • Good!

    Votes: 0 0.0%
  • Sort of crappy.

    Votes: 0 0.0%
  • Crappy.

    Votes: 0 0.0%

  • Total voters
    4
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Espyo

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Meh, here's an update, 13 Oct 2012: I just remember I should have uploaded this topic after uploading the files to my Dropbox. https://dl.dropbox.com/u/47921869/Permanent/SRB2 SM64+SSH.zip

Update
(8 Set 2010): I've decided to discontinue the map pack eons ago. After several requests, and for the sake of organization, I've re-uploaded all 5 available maps on Megaupload. Here is the download link: http://www.megaupload.com/?d=W0BW99OG

Update (16 May 2020): New download link: https://my.pcloud.com/publink/show?code=XZEpjqZICi0Eyee2HYdiIbd8iRKl8YCXyfX

Keep in mind that these are still for 1.09.4 only, and I do not have any plans to update them to the most recent SRB2 version. I also don't intend to improve them or to complete the pack.

Another thing, you can't add them all at once and choose the map in-game. You need to add and play the wads individually.

Links for the specific levels' threads:

Old text:
I released the Bob-omb Battlefield, the Whomp's Fortress, the Jolly Roger Bay and the Cool, Cool Mountain map wads now. I will still release Big Boo's Haunt. This topic will be for putting the pictures on the level's and their progress.
Bob-omb Battlefield: http://ssntails.sepwich.com/mb/viewtopic.php?t=5756

Whomp's Fortress: http://ssntails.sepwich.com/mb/viewtopic.php?t=6123&postdays=0&postorder=asc&vote=viewresult
(again):http://ssntails.sepwich.com/mb/viewtopic.php?t=7208

Jolly Roger Bay: http://ssntails.sepwich.com/mb/viewtopic.php?t=6204

Cool, Cool Mountain: http://ssntails.sepwich.com/mb/viewtopic.php?t=6611

Big Boo's Haunt: http://ssntails.sepwich.com/mb/viewtopic.php?t=7156

Previewed maps:
-"Bob-omb Battlefield" trough "Rainbow Ride" (1-15) <-- Match.
-"Princess Secret Slide", "Cool Cool Mountain's slide", "Monkey Slide" <-- Race
-"Bowser"'s <-- Single player
-"Cap"'s <-- CTF, maybe?
 
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Well, I don't know...
That way, we could also recieve wads about the newcoming oficial SRB2 V1.1 maps.
But, I'll see if I can give you the map(s).
 
Oh. Well, yes, that was the plan, specially because, if I make several wads, always repeating the music and the sprites and textures and such, it would take much more space.
 
Well, I am not going to release no other map but the three I already released and the finished pack. This topic is here to give you information on the progress.
By the way, here is the current progress on CCM:
ccmoa1.jpg
 
Try using wind blocks to force you down the slide.
 
I am just going to make a map pack, not a SM64 Mod. With all the level connections. But, maybe, in a far future, who knows?
The slide won't be impossible, I'm doing very good, and the players will just go up and down freely, because this is a match level, not a single player/co-op one.
 
Double post
Big news! I tought: Well, probably, the final version of SRB2 will have about 9 zones, so currently, we have about 33% of the final version. So, I decided to release not only Bob, WF and JRB, but also CCM and BBH! THEN it will come the final pack, with level links! (wich is to say, the players start outside the castle, and from the inside, they can go to any (almost) level!)
BTW: CCM's layout is complete, but it is still missing the small stuff, details, objects and music+emblem configuration. But I can get that all by Tuesday, I hope.
 
I actually had an idea for the slides on Cool Cool Mountain. Use a zoom tube, down stairs (Yet it may take a while) and make it go downward to the ending. But I'm not sure, since I've only seen zoom tubes that you can turn around in, but not move side to side.
 
That's a good idea, but, it will take a while, and seeing that this is a match map, the players would have no control on the zoom tube, and we also need to get to the top of the mountain again.
 
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